Addiplication

We learn so early in life about +, −, × and ÷ that we tend to see these operations as the unique foundation stones of arithmetic, on which everything else must be built. But there are other operators we can apply to pairs of numbers. In a paper recently posted on the arXiv, Shinji Tanimoto of Kochi Joshi University asks if there might be some operation that lies between addition and multiplication.

Here’s what between means. Suppose the operation exists, and assign it the symbol ◊. (Tanimoto chooses a different symbol, but that one is harder to encode in HTML.) Now, for all positive a and b:

if  a+b  <  a×b,   a+b  <  ab  <  a×b;

if  a+b  >  a×b,   a+b  >  ab  >  a×b;

if  a+b  =  a×b,   a+b  =  ab  =  a×b;

Can we actually find an operation that has these properties? As a strategy for searching, Tanimoto suggests looking at the various definitions of a mean. Associated with addition is the arithmetic mean, defined as (a+b)/2. Likewise multiplication has the geometric mean, √ab. The hypothetical new operation ◊ should also have an associated mean, which for all a and b would lie between the arithmetic and the geometric means of a and b. And such a mean does exist! It was studied at length by Carl Friedrich Gauss, who called it the arithmetic-geometric mean, or AGM.

The AGM is defined as the limit of an iterative process:

function agm(a, b) =
  if a == b return a
  else return agm( (a+b)/2, sqrt(a*b) )

Viewed as a computer program, this is one of those weird malformed algorithms that ought to run forever but actually—if a and b are finite-precision floating-point numbers—returns a value quite promptly. Gauss proved that the iterates of a and b converge on the same value; furthermore, that value is always between the arithmetic and the geometric means (in the sense of “between” given above).

So now we have a mean that lies between the arithmetic mean and the geometric mean. How do we get from there to a binary operator ◊ that interpolates between addition and multiplication? Consider the following two identities, where AM is the arithmetic mean and GM is the geometric mean:

a+b = AM(a, b) + AM(a, b)

a×b = GM(a, b) × GM(a, b)

These equations can be taken as definitions of the + and × operators; in other words, we can define addition and multiplication as the unique operations that make the identities valid. And we can write the same kind of equation for the ◊ operator and the AGM:

ab = AGM(a, b) ◊ AGM(a, b)

Again, the ◊ operation is to be defined as the unique operation that satisfies the identity. Tanimoto transforms this equation into the form:

AGM(1, (ab) ) = AGM(a, b),

which can be “solved for ◊” by iterative methods.

At this point a numerical example will help. Suppose a = 3 and b = 5. AGM(3, 5) evaluates to approximately 3.936, and so the ◊ operation needs to be defined in such a way that AGM(1, (3◊5) ) will also have the value 3.936. It turns out that AGM(1, 9) yields the correct result, and so it follows that 3◊5 must be equal to 9. Note that 3◊5 = 9 lies between 3+5 = 8 and 3×5 = 15, as required. Pretty cool, eh?

No doubt the ◊ operation will soon be added to the elementary-school curriculum, alongside the standard quartet of ambition, distraction, uglification and derision.

Update 2007-09-03: Please see the comments for important corrections.

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